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This alien fisherman is becoming an obsession.
I just finished the junk mesh which I'll import into ZBrush and use as a base for my sculpting. There are four separate objects; the body, the trousers, the trouser straps and the boots. The mesh is completely clean, no faces with more than four sides, no holes and pretty decent edge flow if I do say so myself with edge loops added in areas where more detail will be needed i.e. the head, hands.
Working time: 2 hours.
Polycount: 1876
I'll begin sculpting on Thursday.
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