I couple of weeks back my group and I finished our work on our major game assignment. Our game was called "Toybox Fightsters" and the goal was to have the player be able to customise their character (called a "fightster") and battle with them in an arena-type format.
My role as lead artist and lead character artist was to create the textures for all the characters we came up with (about twenty or so). I spent two weeks creating around twenty-eight characters - by the end of it I was able to create one in an hour.
About four ended up being used in the final build.
Here are the Fightsters which used the basic body mesh, there were others which used a robe body mesh e.g. a wizard, king, death but I shall post them in a later update.

Click to embiggen.

Click to embiggen.

Click to embiggen.
I also came up with this nifty logo for the game.

Click to embiggen.